[Student Project] DOOM-based Level Design Sample
A downloadable game for Windows
A blockout sample for Level Design classes made with DOOM (2016) in mind.
A single-level project developed over the 2022 winter term by a third-year SPRINT-WRITE student at the University of Silesia.
Built with UE4.
Asset Packs:
* Advanced Locomotion System V4 (Longmire Locomotion)
* Polar Sci-Fi Facility (Julio Juarez)
Status | On hold |
Platforms | Windows |
Author | felixvlk |
Genre | Action |
Tags | Doom, level, level-design, Short, single-level, Singleplayer, student |
Download
Install instructions
Requires DirectX.
To run the program: WindowsNoEditor -> mwdoom.exe
Comments
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What did you use to blockout the level? Any assets or just unreals geometry?
For the blockout itself, just the BSP brushes and Engine Content.
Some of the meshes in use there are from Advanced Locomotion V4 which had to be used by everyone in the class.
Since I had enough time during the classes, I replaced the landscape I had with landscape meshes from Polar Sci-Fi Facility, and I also replaced the default skysphere with Good Sky.